2 Jun 2026 19:42
Why Games Now Take 6+ Years To Make
I don't think graphics are the issue on their own. The problem starts when better graphics become the priority instead of making a better game. Some of the games I remember most weren't technically impressive, but they had great gameplay, a unique style, and felt like they were made with a clear purpose.
A lot of AAA games seem to keep getting bigger, yet not necessarily more enjoyable. Huge maps, endless side activities, and dozens of hours of content don't add much if the core experience feels repetitive. I'd happily take a well-crafted 20-hour game over a bloated 100-hour one any day.
A lot of AAA games seem to keep getting bigger, yet not necessarily more enjoyable. Huge maps, endless side activities, and dozens of hours of content don't add much if the core experience feels repetitive. I'd happily take a well-crafted 20-hour game over a bloated 100-hour one any day.
2 Jun 2026 19:50
PC with mods I'd say. i think they are doing a remake with both games but it's been quiet on news for a while
2 Jun 2026 20:04
You have that option.
Theres literally thousands of such games, unlike 20 years ago. But this opinion doesnt seem to be the norm, otherwise AAA wouldnt still be a thing.
Theres literally thousands of such games, unlike 20 years ago. But this opinion doesnt seem to be the norm, otherwise AAA wouldnt still be a thing.
3 Jun 2026 06:35
Thats right, but games like Baldurs Gate or KCD2 still take a lot of time. Its not like shifting the priority to making a better game makes it take much less time to develop. If you abandon graphics altogether maybe, thats where indie comes into play. But AAA need to appeal to much bigger groups of people.
3 Jun 2026 06:42