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Finally started Cyberpunk.... I can't stop climbing everything.

#31 Abyssian
I have the difficulty set on normal and it's way too easy. For reference I'm in my 40s and spent my life as a mainly turn-based RPG gamer with a few things like Max Payne and Bioshock tossed in along the way.

The only time I wandered into something I shouldn't have was actually a very early quest you get. Cyberpsychos. I don't know if some/most of them can be taken down easily at a lower level, but I was level 5 when I ran in to my first one.... some crazy woman who had super military mods and was invisible most of the time. Tried a dozen times and got my ass beat hard without fail.

Everything else has been cake.
#32 farmgineer
I just picked it back up last night to do a new playthrough. I did one playthrough as a corpo before they reset all the perks and later released Phantom Liberty. Picked a streetkid this time. Only had a few hours to throw at it, but I'm quite enjoying playing again.
#33 RightHandOfIkaros
I think the marketing did this game a great disservice. It promised something the game was not, and the developers had to alter their plans to match the marketing. This ended up with a very rough launch, but the recent patches have really helped pick the game up.

I find it is still more limited than even something like Starfield, as far as limited choices effecting the game go, and while I would have preferred the greater freedom Starfield presents (to that games own detriment sometimes), Cyberpunk 2077 is still an enjoyable experience for what it is.

Just make sure to fully spell out the name instead of abbreviating it. Bit of an unfortunate situation with that, unless you call it C77.
#34 cyberpunk007
Been thinking about doing the same recently. I first played it about a year after launch and didn't even get into the DLC even though I bought it. I think I tried it and it was weirdly difficult, like this save beat the base game and I get 1 punched and do zero damage go enemies in the DLC area.

Started thinking I'd start a new save also. My first save was also corpo. ๐Ÿ˜Ž
#35 LostWanderer
That's a relatively old glitch I though they finally patched. Pissed me off too, as I was going for a mostly nonlethal run. Had to reload a lot.
#36 Cocodapuf
You need that leg enhancement.

It's the only way to play the game. If you played all the way through without trying this, all I can say is you missed out.

With the jump and the air dash you will be an unstoppable melee demon. And it will be fun.
#37 huey_m
The perk and cyberware combos that let you have near constant ~90% mitigation strength guaranteed midair is just nuts. Throw in the mid air kerenzikov and you're practically a little flying angry cyber hornet.
#38 qupada
System Collapse is _almost_ a one-and-done move on any enemy, at least at the iconic level. Considering the RAM it consumes you'd bloody well hope so.

But with Blood Pump, Biomonitor and Overclock you can happily take down half a dozen (or more) before you've even poked your head out from cover. ๐Ÿ˜‚
#39 huey_m
What do you mean by memory stuff? The brain dance investigations?

Don't sweat it and just use a guide, they aren't really a major part of the game beyond maybe 3 story missions?

If you mean hacking, just go with a sandevistan no hacking melee build. The game feels very different when you play it as a pure (no) hack n slash.
#40 huey_m
Generally time slows when you're targeting something in scan mode. If there's nothing to target near the reticle, time moves normal.

It can be a little finicky detecting sometimes.
#41 huey_m
Full ninja builds are a blast. I went pure swords and throwing knives. Double jump + air dash along with Shinobi sprint and the auto cloaking perk while crouch sprinting + the relic perk that breaks combat when you cloak makes you a ridiculously mobile hit and run machine. Your mitigation by the end when mid air is guaranteed at 90% strength, so you're taking nearly no damage as you leap into combat. Pop your sandy, slice and dice, Shinobi sprint back out. It almost trivializes a lot of the game, but it's some of the most fun I've had in a combat game in a long time.

Or if you prefer guns, all that mid air mitigation and air dashing + air kerenzikov is deadly.
#42 1984
It's very common in modern games to take no damage at all in a fight. I guess people like that but it's really boring to me. No sense of danger. ๐Ÿ‘
#43 germtm_
i have recently decided to revisit the game.

my first run was a Nomad solo running at people with a shotgun.

now i have decided to do a Corpo netrunner build with some sword melee mixed in. ๐Ÿ˜Ž
#44 rants_unnecessarily
But has there been anything interesting/worth it in the secret rooms?
#45 Apeman42
I think you'll need to be in Act 2 before they show up, which as another post alluded to, comes after you see the title card during a cutscene.

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