Here's a couple of examples
Keep talking and nobody explodes โ The most popular in the list I think
Uncle Chop's rocket shop โ the game where you are repairing your client's rockets by following the in-game guidebook
Tin can โ here you are also repairing the spaceshp but this time you are it's capitan and you are in space in the middle of nowhere
13 Jul 2026 02:03
I haven't gotten to play it myself yet, and it may be more "meta" than you mean by this, but I understand that reading the original game's manual is a big part of the gameplay of
The Remake of the End of the Greatest RPG of All Time.
13 Jul 2026 02:43
- Tunic โ You need to figure out the game's manual to know how to play. Souls-style exploration and combat.
- Papers, Please โ If you liked Rocket Shop, you'll like this. You are a border guard, checking people's documents and choosing if they can enter. The rules change every day as international tensions grow. Great plot with multiple endings, expressed with just your green and red stamps.
- Hypnospace Outlaw (kind of) โ You are a moderator in a fictional version of GeoCities in the last months of 1999. Your training is web pages and crusty point and click CD-ROM slideshows. It's heartfelt story about the impact of technology on society and a loving funeral for that era of the world wide web.
As even further stretches, there is TIS-100 and Shenzhen I/O, both Zachtronics games that have you do programming. The tutorial for TIS-100 just opens a PDF that looks like a crusty scan of an ancient computer manual, like you were learning to program on a C64 or something.
13 Jul 2026 02:51
I believe in Deaths Door, we had to gather pages that explained the game mechanics, but by the time you got the pages it was moot point. Tho I might mixing up some games.
13 Jul 2026 03:23
Tis-100 is like learning new programming language and do some quiz with it.
If you want similar experience, learn assembly languages, and do some exercise

))
13 Jul 2026 03:35
For modern game, try elite dangerous. It doesn't come up with pdf (or I don't find it yet), but you have to do tutorials and watch a lot of YouTube to know how to fly your ship, especially without auto-pilot, auto-docking
13 Jul 2026 03:38
Subnautica and Subnautica 2.
The guide is an ingame tablet that's literally your character's survival guide book, recording data on wildlife and tracking your crafting tree.
13 Jul 2026 04:13
EXAPUNKS!
It's the dialup 70s, your body is turning into computer parts, and medicine costs 300 dollars a day.
Read the zines, learn to hack. Hack a restaurant. Hack a bank. Hack your body. Hack the planet!
13 Jul 2026 05:27
Retro Game Challenge (English version of Game Center CX: Arino no Chลsenjล) and its excellent fan-translated
sequel.
13 Jul 2026 05:48
Also other games from zachtronics: TIS-100 and Shenzhen IO
13 Jul 2026 05:49
I loved Hypnospace Outlaw. Its so nostalgic and yet the surreal aspect of it gives it its own flavor that is separate from the nostalgia.
13 Jul 2026 05:58
Not really a manual, but more of a 4th wall derailment into a fever dream of sorts? With a lot of reading while navigating a mystery? And some match 3 tower defence action in between?
Titanium court.
For more of a game with an actual manual focus, try - King of the Bridge.
Itโs a game about chess. Mostly.
13 Jul 2026 06:17
https://store.steampowered.com/app/370360/TIS100/
The instructions for this game come in the form is PDF written in an in-universe style.
13 Jul 2026 06:34
Iron Nest? You drive a turret and you have to read instruction on how to operate it and where to shoot. Not yet come out though.
13 Jul 2026 06:37